It's simple, but fun to play. Would be helpful if you could use the W key to change weapon for people who prefer to play with A & D rather than the arrow keys. A health bar for the bosses would be nice too. Other than that, good job!
It's simple, but fun to play. Would be helpful if you could use the W key to change weapon for people who prefer to play with A & D rather than the arrow keys. A health bar for the bosses would be nice too. Other than that, good job!
It's a decent start. Would like to see sound and a main menu in the finished game. Maybe a score for collecting the stars as well.
Liking the aesthetics, particularly the way the background changes. Only problem I had was it seemed a bit slow to respond at times. Other than that, it was a fun snake game.
It could use some work. Like other's have said, prioritise slowing the rocket down and giving more time to see the obstacles. After that, maybe add a score for how long you survive or how many obstacles you pass. Just keep at it.
Simple and fun. Would have been nice if it was a bit longer, but I still enjoyed it.
That was enjoyable. Really like how all the levels are unique and how you use a narrator to guide you through them. Only suggestion would be more sound effects for things like picking up the hat and tiles disappearing. Other than that, just wish there was more levels. Good job!
thanks for playing! You are right about the music. I would like to add more levels but each level takes me about 2 weeks... so we have to see if people are interested!
The unusual style and creepy music really make this game for me. Was a bit easy, but still an interesting and enjoyable game.
It's got potential, but would need a bit of work. Some of the graphics do look a bit out of place and without consistency. It's a downside to sourcing them from different places. It doesn't really ruin anything, it's just noticeable. The movement of the frog felt smooth and I didn't find any issues with it. Would just suggest letting the R key restart the level in addition to the button. Not sure if I solved the second level correctly, I just jammed the snake thing into a wall with a box and didn't need the portals at all. It'd need a lot more levels before I'd consider buying it. Will say though, each level is really unique and if you kept that up, it could be a great game. It was genuinely fun to play and I'd love to see it developed further.
Thanks for sharing your opinion of the game.
Everything you say about art is true, I will try to correct this problem in future projects.
The key suggestion is good, I had not thought about it, I will definitely do it.
For me the difficulty in a level is based on how many different ways there are to solve it, if there is only one way to solve it, the level is difficult, if there are several the level is easy. There are other elements that add to the difficulty, but to answer your question, you only found one of the ways to solve it, not the most obvious, but you found the most comfortable for you.
Thank you very much for your time for my worth gold
Not bad, but feels like it needs to be expanded. Perhaps something you can shoot for extra time or a way to upgrade your weapon.
Had fun with this. The car felt smooth and easy to control. If you wanted to expand it, maybe add other objects to knock you off course or different map layouts.
thanks - I agree - I will have to start again because I don't have the code anymore - glad you like it
England, UK
Joined on 10/14/13